We are currently working on our next game: Weaving Tides. We thrive to create family friendly experiences which captivate our players through their curious game mechanics and mesmerizing art style. For the past five years we have worked together as a tight-knit team and developed our games - YoKaisho and NIVA - which were honored with various international awards and nominations. We’re a small independent studio from Vienna, Austria. ""Weaving Tides is an ingenious isometric stitch-em-up with a charming art style"" - Chris Payne, Twitter.""This indie game is sew fascinating!"" - Frank Meijer, Utomik Spotlight.""Weaving Tides builds on a unique woven world and unusual game mechanics (translated to english)"" - Stephan Freundorfer, Gamestar 06/2018, page 21."Official Selection: Leftfield Collection" EGX Rezzed London, 2018.Weaving Tides - Pre-Alpha Footage YouTube Optimized inputs for current gen gamepads and keyboard/mouse.Experience a fun but emotional narrative which unfolds through character dialogues and environmental storytelling.Stitch freely in the playground mode and share your creations with others.Befriend and ride various types of weavers with unique special abilities.Use advanced abilities like pulling objects, wrapping enemies, or shooting ribbons.Interact with the world through stitching, diving, cutting, dashing.5-6 hours to complete the main adventure.After this it was clear that they wanted to keep going. They did a game jam within their team to explore the games possible mechanics for a span of 24 hours to determine whether they should further pursue this idea.
She arranged a presentation and pitched it to her team who were thrilled by the idea. What would the environment, the creatures and their lifestyle look like? Who could have created it? For about a year she kept revisiting this idea again and again until it developed into an actual game idea about dragons called Weavers with ribbon tails who could stitch through the surface of the world. HistoryĪfter seeing a curious looking tree during a stroll whose bark looked like it was woven Verena (Ren) Demel, Creative Director and Co-Founder of Follow the Feathers, imagined a completely woven world and wondered about it’s inhabitants. Who was the developer that made Weaving Tides Follow the Feathers were the developers that made Weaving Tides.
Weaving Tides is currently in a pre-alpha state. Weaving Tides was released on 27 May, 2021. Travel through the world’s manifold layers and visit villages made of cloth on your quest to investigate the whereabouts of your parents. Along the way you will use the weavers’ unique stitching styles to overcome torn up areas and quirky creatures. As a human child you befriend and ride the weavers which are dragon-like, flying creatures with an endless ribbon tail. Weaving Tides is an isometric singleplayer adventure game for PC/Mac set in a completely woven world.